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Published:  2012-10-25 Views:  640
Author:  Ash
Published in:  Extreme
After having designed numerous sites over the past 12 years, I have discovered there are numerous prominent pitfalls I see in doing design work. I have come up with a list of some of the top pitfalls and a few tips to aid in avoiding or minimize these pitfalls.

Pitfall 1: Not Enough Knowledge - This pitfall I fell into mostly when I began designing web sites. I started when I entered college and also have no formal background in web design. Equipped with a duplicate of Microsoft FrontPage 98, I set out looking for individuals to let me design a site for them. I did not hold the proper understanding of what an internet site was and even that there was obviously a difference between a Web page and a Web site. I didn't really determine what HTML was or what you should charge clients. I started out charging $10 for a Web site. I jumped in with my clothes on and nearly drowned within the pool at work to put together a Web site and was ill-equipped.

Pitfall 1 Tips: Learning never ends and we all can use a refresher course with what we think we all know. Learn to value your experience properly and always seek out to work with you, such as the become determined by them. Don't rely heavily on the tools you might have in your bag.

Pitfall 2: Do Not Undervalue Yourself - Just as when I started charging $10 to get a complete Web site, I found out that There were various ways I was devaluing myself. My attachment to a single software package, which I later learned had not been the best to make use of, allowed me to create a false sense of knowing what I was doing. As I expanded my listing of software and learned more, my pricing didn't increase much. This was the way it was known that I was the cheap guy for the block. Charging below the competition just isn't bad, as long as its done right. This would be a hard lesson to master.

Pitfall 2 Tips: We all usually do not possess the same amount of knowledge. Concentrate on your strengths and work to minimize your weaknesses. Not all tools are created equal and few people sees things exactly the same. Ask around or check for the Web to see what others within your area offer and what you charge. Use this being a guide when choosing your own fees. Take into account the timeframe and resources you've to devote and go from there.

Pitfall 3: Must Use Proprietary Software - When I first commenced I thought that proprietary software was the one thing out there to work with. The name Microsoft stuck out and that's what I used. I have since crossed over to utilize open-source software to design, as a Linux user and. Regardless of the particular tools you employ, a designer is only as good as their tools. Become familiar with the tools you have. There is good non-proprietary software that the designer will use and isn't just for designers on a budget either.

Pitfall 3 Tips: Not all software is created equal and merely because it includes a high asking price does not necessarily allow it to be better. I am a hand coder, meaning I write my own code manually, so an excellent text editor generally seems to work good for me. If you are looking for good graphics software, some alternatives to the big names are GIMP (for some graphic work) or InkScape (a scalable vector graphic program). I use both, but then again I believe I went against mainstream Web design when I became a Linux user.

Pitfall 4: All Web Design is NOT Good Design - As I mentioned, when I began I used Microsoft FrontPage 98. I didn't know at that time that the underlying code, which I seldom viewed, was not exactly correct. The flow for my first web sites were not so good and the design itself was very amateurish. I would like to say I have come a long way in my adventure, but I still need many areas where you can improve. Graphics is certainly one such area. I pull el born area out to illustrate a spot. Many Web sites lately are becoming overburdened with graphics. I am not a graphical site hater in the slightest, but it seems that at least some are 95% graphics and 5% content. Some sites can be extremely poorly coded plus some serve almost no purpose with their owner. Not all Web sites are created equal and not all exhibit good design.

Pitfall 4 Tips: Not all Web sites are top quality. Some sites be mere informational anyway to point an individual to contact a location or to visit. Some are full blown Internet stores and a lot of fall in the middle somewhere. Some use proper coding, although some rely on items specific with a certain platform (Operating System, Web Browser, etc). Some sites rely heavily on graphics and others are mostly text. Work with your clients to create a Web site that work well not only for them, but additionally potential visitors. Keep in mind, not everyone uses the newest version of Microsoft Windows and a lot of might not be also using Microsoft's Internet Explorer.

Pitfall 5: Design For the Client - When I began doing Web design, I designed sites determined by what the client themselves wanted. Anything the consumer wanted on the site, that I knew how to do or could learn, I positioned on their web site. Using the philosophy the customer is definitely right was my power. However, I have discovered that the client is just not a web design and may not know exactly what their visitors want to get from their internet site. Visitors are a funny bunch of people. Some want each of the flashy stuff on an online site, although some want direct access to certain information.

Pitfall 5 Tips: The client may not fully understanding how an online site will work for the children or their visitors. The client could have visited competitors web sites and decided they want to be like them. Not only are you to listen to what they want, but to learn as much relating to customers and the business as you can. This information will help you in structuring a site which will work for the client and visitors.
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