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Published:  2012-10-25 Views:  618
Author:  Ash
Published in:  Extreme
After having designed numerous sites over the past 12 years, I have discovered there are numerous prominent pitfalls I see in doing design work. I have come up with a list of some of the top pitfalls and a few tips to help avoid or minimize these pitfalls.

Pitfall 1: Not Enough Knowledge - This pitfall I fell into mostly when I began designing internet sites. I started when I entered college and possess no formal background in web design. Equipped with a duplicate of Microsoft FrontPage 98, I put down looking for individuals to let me design a site for them. I did not hold the proper familiarity with what an internet site was or perhaps that there would have been a difference between a Web page and a Web site. I didn't really determine what HTML was or what to charge clients. I started out charging $10 for a Web site. I jumped along with my clothes on and nearly drowned within the pool at work to put together a Web site and was ill-equipped.

Pitfall 1 Tips: Learning never ends and we all may use a refresher course as to what we think we all know. Learn to value your experience properly and try to seek out to work with you, but do not become determined by them. Don't rely heavily around the tools you have in your bag.

Pitfall 2: Do Not Undervalue Yourself - Just as when I started charging $10 to get a complete Web site, I found out that There were various ways I was devaluing myself. My attachment to a single software package, which I later learned had not been the best to utilize, allowed me to create a false feeling of knowing what I was doing. As I expanded my set of software and learned more, my pricing didn't increase much. This was the way it was known that I was the cheap guy for the block. Charging below the competition is just not bad, so long as its done efficiently. This would be a hard lesson to learn.

Pitfall 2 Tips: We all usually do not possess the same a higher level knowledge. Concentrate on your strengths and work to minimize your weaknesses. Not all tools are created equal and few people sees things like. Ask around or check on the Web to determine what others within your area offer and what you charge. Use this being a guide when choosing your own fees. Take into account the timeframe and resources you've to devote and range from there.

Pitfall 3: Must Use Proprietary Software - When I first commenced I thought that proprietary software was the thing out there to work with. The name Microsoft stuck out which is what I used. I have since crossed over to utilize open-source software to design, as a Linux user and. Regardless of the particular tools you have, a designer is only as good as their tools. Become familiar with the tools you use. There is good non-proprietary software a designer will use and isn't just for designers on a tight budget either.

Pitfall 3 Tips: Not all software is created equal and merely because it features a high price tag does not necessarily allow it to be better. I am a hand coder, meaning I write my own code manually, so a fantastic text editor generally seems to work great for me. If you are searching for good graphics software, some alternatives to the big names are GIMP (for some graphic work) or InkScape (a scalable vector graphic program). I use both, however I believe I went against mainstream Web design when I became a Linux user.

Pitfall 4: All Web Design is NOT Good Design - As I mentioned, when I began I used Microsoft FrontPage 98. I failed to know at that time that the underlying code, which I seldom looked at, was not exactly correct. The flow for my first web sites were not so good and the design itself was very amateurish. I would like to say I have advanced significantly in my adventure, but I still need many areas where you can improve. Graphics is certainly one such area. I pull the bradenton area out to illustrate an area. Many Web sites lately are getting to be overburdened with graphics. I am not a graphical site hater by any means, but it seems that at least some are 95% graphics and 5% content. Some sites are extremely poorly coded and a few serve little or no purpose with their owner. Not all Web sites are the same and not all exhibit good design.

Pitfall 4 Tips: Not all Web sites are created equal. Some sites serve as mere informational naturally to point an user to contact a location or to visit. Some are real Internet stores and many fall within the middle somewhere. Some use proper coding, and some rely on items specific to your certain platform (Operating System, Web Browser, etc). Some sites rely heavily on graphics yet others are mostly text. Work with your clients to create a Web site that work well not only for them, but in addition potential visitors. Keep in mind, not everyone uses the newest version of Microsoft Windows and many might not be also using Microsoft's Internet Explorer.

Pitfall 5: Design For the Client - When I began doing Web design, I designed sites based on what the client themselves wanted. Anything the client wanted on the site, that I knew how to do or could learn, I put on their site. Using the philosophy the customer is usually right was my power. However, I have discovered that the client is not a website design and may well not know exactly what their visitors have to get from their internet site. Visitors are a funny bunch of people. Some want all the flashy stuff on an online site, although some want direct access to certain information.

Pitfall 5 Tips: The client may not fully understanding how a site will work for the children or their visitors. The client could have visited competitors internet sites and decided they would like to be like them. Not only are you currently to listen to what they want, but to understand as much about their customers and the business as possible. This information will help you in structuring a site which will work for the client and visitors.
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